Sunday, August 15, 2010

Rewards – A Great Way to Encourage Learning and Desired Behavior


STEP 1: Make a list of every kind of reward you can think of.
After making the list, check with your child to see if there are any rewards you missed.
Which ones are the most important?

Example List: computer time, movie time, ice-cream or other food, story time, special activity, sitting in the front seat instead of the back, stickers on a chart that lead to larger rewards, surprises, a treasure box, surprise gifts, special necklace or shirt, McDonald's or Chucky Cheese's, play time with a friend.
In the end, almost everything good can turn into rewards.

STEP 2: Think of a behavior you want to encourage. For example, you can reward a week of good behavior at school, reading every day, or a great score on a spelling test.

STEP 3: Find appropriate means to record data where your child can see it. For example, my kids really like the Ladybug chart for tracking their reading time each day. The following web link has more chart ideas and how to use them.

Vary Rewards: If people (not just young people) receive the same reward for too long, that reward loses effectiveness.

IDEA: Build rewards into ordinary plans.
- When my children are watching a movie and need to get ready for bed, I stop the movie early, have them brush their teeth in a timely manner, and watch a little more movie as a reward.
- After the kids pick out their clothes for the next day of school, they go out and play.
- If the kids brush their teeth on their own, they can use a pink fluoride mouth rinse.
- Once in a while, a treasure from a treasure box encourages good going-to-bed behavior. But children do not get the treasure until they are all ready for school with hair brushed and shoes on the following day.

Even I find it easier to accomplish my tasks when looking forward to positive rewards.

Sunday, August 8, 2010

Math and Money


Money is a great way to teach young people math concepts like adding, subtracting, multiplying, decimals and then dividing and fractions. Everyone needs to learn how to use money. Children are naturally interested in money so that learning does not seem like work.

The first step is teaching kids what money stands for.
- Rewards: With my kids, we’ll be riding in the car or in the middle of our routine. I will hold up a nickel and say, “What is this?” They answer. Then I say, “How much is it worth?” If they answer correctly, then they can keep the nickel, dime or quarter.
- If the kids find a pile of change somewhere, they might be able to keep it or some of it if they can count it correctly. If this is too frustrating, then they can count it with an adult.

Change game for learning: One can play games by rolling a die and earning pennies. Then as the pennies add up, trade for a nickel or a dime. When players get 10 dimes, they trade for a dollar.

o This is the base for our primary number system (Base 10).

After children learn what money stands for, they can start learning how to write money (decimals) and later move towards learning fractions (one tenth, one quarter of 100 = .25 or a quarter).

Note about online games: There are many free games online for math, like http://www.apples4theteacher.com/java/counting/money.html. However, children learn better when they can actually move coins around and have personal interaction. Online games can be one reward for learning concepts or working for 10 minutes, counting money.

More online game ideas:
- http://pbskids.org/itsmylife/games/mad_money_flash.html
- http://www.netrover.com/~kingskid/Math/math.htm
- http://www.moneyinstructor.com/games.asp

Have fun!